Skip to main content
Face coverings are now required in all indoor areas. The museum will be open Wednesday through Sunday from 10AM-4PM with the last ticket sold at 4PM. The museum will be closed to the public on Mondays and Tuesdays. Please read our full list of guidelines located in the COVID-19 section below.
Scout leader resources children posing by a jet

Scout Museum Programs


Scout day adventures include a tour, documentary over the Apollo 11 landing, and "discovery time." To enhance your experience with additional in-house programming, please click HERE



Space Exploration Overnight Adventure

This experience inspires the next generation of space explorers! Participants learn about space exploration history, develop a skillset to assist them to live on an off-world outpost, and sharpens their skills in engineering with a VEX Robotics challenge and model rocket construction. Cap off the experience with seeing a single rocket launch the next morning (weather permitting). 

  Overnight Stay: Evening Only (4.5 hours)
COST PER SCOUT $50.00 $35.00
COST PER ADULT $20.00 $10.00
MIN SCOUT NUMBER 15 scouts 15 scouts
MAX SCOUT NUMBER 50 scouts and adults 50 scouts and adults
DEPOSIT (forfeited if event cancelled 7 days from booking) $250.00 $75.00


Astronomy Overnight Adventure

For this experience, one will be entertained from the night sky! Participants will develop an understanding of the different constellations while learning about how a telescope works. Cap off your evening with a sky view using the museum telescopes and binoculars. 

  Overnight Stay: Evening Only (4.5 hours)
COST PER SCOUT $50.00 $35.00
COST PER ADULT $20.00 $10.00
MIN SCOUT NUMBER 15 scouts 15 scouts
MAX SCOUT NUMBER 50 scouts and adults 50 scouts and adults
DEPOSIT (forfeited if event is cancelled 7 days from booking) $250.00 $75.00


All three overnight experience include the following: museum tour, movie, STEM Center experiences, museum patch, modern gallery/simulators. The following morning will include breakfast and free time to shop and explore on your own. You can arrange to bring your own snacks and drinks for a designated time during the overnight experience. 

Overnights run 6:40 p.m. - 11:00 p.m., afterwards participants sleep in divided zones throughout the museum. Wake-up call is 7:30 a.m. next morning. 

Overnights are designed to earn lessons toward the respective badge requirement in the title. The museum does not offer merit badges but participants are able to earn select lessons towards one so they can complete with their Scout Master and get a badge from them thereafter. 

Do not have time to stay the night? You can complete just the tour, film, and the activities. This is a 4.5 hour visit and is recommended for an evening start at 6:00 p.m. 


Guidelines & Rules For Overnight Stay:

  • Once the doors are locked at 6:40 PM no one is to enter or exit unless for emergency. This is deemed emergency by the museum educator(s) onsite. If you leave without notice; entry to the museum will not be permitted. If you or anyone breaks this rule in your group your group leader will be notified, and your entire group may be asked to leave and forfeit your deposit and payment. 

  • Chaperones must always accompany/supervise their group. The scout master(s) in advance determine who is responsible for the groups represented in itinerary sent by museum. The museum will send this itinerary two weeks from your overnight and the scout master is responsible for breaking the participants into the individual groups for the evening.  

  • All participants must sleep in the designated sleeping areas unless otherwise specified. These areas are carpeted but on the floor. 

  • After lights out, campers are expected to remain in their designated sleeping area unless needing the restroom or there is an emergency. 

  • Please be aware no shower facilities are available.  

  • We are a non-smoking campus, so please no smoking anywhere on the museum grounds.  

 Check-in and Dismissal 

  • Please arrive between 6:15 pm and 6:30 PM. The mission briefing will start at 6:40 pm 

  • At check-in, please have one leader provide the number of child and adult participants, a reminder of special needs.  

  • Payment will be made the following morning when participants may shop in the store.  

  • If there are late arrivals or early departures these need to be provided two weeks prior to the overnight experience and approved by museum staff. Only emergency early departures thereafter allowed. Late arrivals not approved will be refused entry and forfeit deposit for overnight. 

  • After dismissal, your admission covers the day following your overnight should you wish to continue your experience. However, any programming with your overnight is complete after dismissal.  


  • Please eat dinner before arrival. You must confirm two weeks before your event if you want a designated snack time during your event. Snacks and drinks are provided by you. 

  • The Museum will provide breakfast in the morning. This includes sausage links; scrambled eggs; biscuits; coffee; water; and tang. 

  • Please make sure to inform the museum of any dietary requirements two weeks prior to the event. 

  • If the Scout master(s) want to bring in food separately this is permitted. Food and beverage though must only be consumed during designated times in designated areas.  

Sample Packing List: 

  • Sleeping bag, pillow, blankets 

  • Toothbrush/toothpaste  

  • Brush/comb 

  • Flashlight  

  • Comfortable shoes and clothes (dress in layers – temperature can fluctuate) 

  • Spending money for the museum store 

  • Water bottle  

  • Camera (photography is encouraged)  

  • Group leader should have a cell phone and flashlight